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How to Avoid C++ Memory Leaks in ML Projects

June 27, 2025

By Janea Systems

  • Machine Learning,

  • Software Engineering,

  • Debugging

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Optimizing AI System Core Operations

Every high-performance machine learning model is like a well-organized and efficient office. You've invested countless hours structuring its operations (the model architecture) and equipping its workforce with the critical information and examples needed for their tasks (the data). But what if the desks (the memory) start piling up with leftover files that no one ever puts away?

That's exactly how memory leaks in C++ can quietly undermine machine learning performance.

Many ML systems rely on C++ for speed and efficiency, even if the main interface appears to be Python. If memory isn’t properly released at that level, your AI system can slow to a crawl, crash, or become impossible to scale.

Read on to uncover this invisible threat—and how to prevent it.

What's the Big Deal with Memory Leaks in C++?

Imagine you're running a busy office where workers perform various duties. Every time a worker completes a task, they simply leave the finished papers, data, or calculations on their desk instead of filing them away.

Initially, there's plenty of desk space. But over time, these completed tasks pile up, consuming more and more of the available working area. Eventually, desks are completely covered, making it impossible to start new projects or even move efficiently between duties. That's a memory leak in action.

In C++, this means your application allocates memory for tasks (like processing data or performing calculations) but fails to release it when no longer needed.

This might affect the performance of many machine learning systems because their core operations are often handled by C++ backends. If this C++ layer isn't managed perfectly, memory can slowly leak away, leading to a significant slowdown in your AI applications and even unexpected crashes during crucial operations. This silent drain can turn your fast, agile AI model into a sluggish, unreliable system.

How Do Memory Leaks Affect Your AI Model's Performance?

An office burdened by unnecessary clutter will make it difficult for workers to be efficient, and in the same way, memory leaks directly impact your AI model's performance. As memory leaks accumulate, the available RAM decreases.

Your operating system then has to work harder, constantly shuffling data between active memory and slower disk storage—a process known as "swapping." Think of this as your support staff constantly having to shuffle tasks to slow, off-site storage because their primary desks are full.

This constant shuffling slows down everything, from data loading to model inference, making your high-performance AI model operate far below its potential. In extreme cases, the application can run out of memory entirely and crash, bringing your entire "work session" to an abrupt and costly halt.

Common Pitfalls: Where Do These Leaks Come From in Your Code?

Identifying the source of memory leaks can be challenging. Many leaks stem from several common pitfalls:

Manual Memory Management Errors

Forgetting to delete memory that was new-ed, or free memory that was malloc-ed, is a classic culprit. This is the most straightforward type of memory leak and often occurs when developers are directly managing heap memory without smart pointers or RAII (Resource Acquisition Is Initialization).

Example

#include <iostream>

// This function allocates memory on the heap but never frees it.
// Calling this function repeatedly will lead to a memory leak.
void allocateAndForget() {
    int* data = new int[1000]; // Allocate an array of 1000 integers
    // We do some work with 'data'
    // Forgetting to 'delete[] data;' here is the leak.
    std::cout << "Allocated 1000 ints, but forgot to delete them." << std::endl;
}

// Another example: a single object
class MyClass {
public:
    int value;
    MyClass(int v) : value(v) {
        // std::cout << "MyClass constructor called for value: " << value << std::endl;
    }
    ~MyClass() {
        // std::cout << "MyClass destructor called for value: " << value << std::endl;
    }
};

void createObjectAndLeak() {
    MyClass* obj = new MyClass(42); // Allocate a MyClass object
    // Perform operations with obj...
    // Leak: 'delete obj;' is missing here.
    std::cout << "Created MyClass object, but forgot to delete it." << std::endl;
}

int main() {
    std::cout << "--- Pitfall: new[] without delete[] ---\n";
    allocateAndForget();
    allocateAndForget();
    // Memory from 'data' is leaked here on each call.

    std::cout << "\n--- Pitfall: new without delete ---\n";
    createObjectAndLeak();
    createObjectAndLeak();
    // Memory from 'obj' is leaked here on each call.

    std::cout << "\nRun this with a memory profiler (e.g., Valgrind) to see 'definitely lost' bytes.\n";
    return 0;
}

In allocateAndForget(), new int[1000] allocates memory for an array. Since delete[] data; is missing, this memory is never returned to the system. Similarly, createObjectAndLeak() creates a MyClass object with new, but the corresponding delete obj; is omitted, leading to a leak of that object's memory.

Unbounded Data Structures

These can endlessly grow without clearing old elements, hoarding memory. While standard containers like std::vector manage their own memory correctly, the logic of your application might allow them to accumulate objects indefinitely, leading to memory exhaustion over time.

Example

#include <iostream>
#include <vector>
#include <string>

// This function adds elements to a static vector without ever clearing it.
// If this function is called in a loop or frequently, the vector will grow indefinitely,
// consuming more and more memory.
std::vector<std::string> globalLog; // Simulates an unbounded data structure

void logMessage(const std::string& message) {
    globalLog.push_back(message + " - " + std::to_string(globalLog.size()));
    // In a real scenario, this might store complex objects or large strings.
    // The problem is that 'globalLog' is never cleared or capped.
    std::cout << "Logged message. Vector size: " << globalLog.size() << std::endl;
}

int main() {
    std::cout << "--- Pitfall: Unbounded Data Structure ---\n";
    for (int i = 0; i < 5; ++i) {
        logMessage("Test message " + std::to_string(i));
    }
    std::cout << "The 'globalLog' vector has grown. Without explicit clearing (e.g., globalLog.clear()),\n";
    std::cout << "it will continue to consume memory indefinitely if called repeatedly.\n";
    return 0;
}

The globalLog vector, designed to store messages, continuously grows with each call to logMessage. If this pattern occurs in a long-running application without any mechanism to clear or cap the vector's size, it will eventually consume all available memory.

Multi-threading Issues

Different parts of your application might not properly coordinate memory access and release. In concurrent programming, if one thread allocates memory and another thread is responsible for deallocating it, improper synchronization, race conditions, or flawed ownership transfer can lead to memory not being freed.

Example (Simplified Conceptual):

#include <iostream>
#include <vector>
#include <string>

// This function adds elements to a static vector without ever clearing it.
// If this function is called in a loop or frequently, the vector will grow indefinitely,
// consuming more and more memory.
std::vector<std::string> globalLog; // Simulates an unbounded data structure

void logMessage(const std::string& message) {
    globalLog.push_back(message + " - " + std::to_string(globalLog.size()));
    // In a real scenario, this might store complex objects or large strings.
    // The problem is that 'globalLog' is never cleared or capped.
    std::cout << "Logged message. Vector size: " << globalLog.size() << std::endl;
}

int main() {
    std::cout << "--- Pitfall: Unbounded Data Structure ---\n";
    for (int i = 0; i < 5; ++i) {
        logMessage("Test message " + std::to_string(i));
    }
    std::cout << "The 'globalLog' vector has grown. Without explicit clearing (e.g., globalLog.clear()),\n";
    std::cout << "it will continue to consume memory indefinitely if called repeatedly.\n";
    return 0;
}

In this conceptual example, threadAllocator creates a MyClass object on the heap and stores its pointer in sharedObject. threadCleaner is then supposed to retrieve this pointer and delete the object. If, due to complex application logic, thread synchronization issues, or early exits, threadCleaner fails to execute its deletion logic, the MyClass object's memory will be leaked. Real-world multi-threading leaks are often far more subtle and difficult to diagnose.

Third-party Libraries

Even well-intentioned libraries can sometimes have their own hidden leaks. When integrating external libraries (especially those written in C++ or exposed via C-style interfaces), it's crucial to understand their memory management paradigms. If a library allocates memory internally and expects the caller to deallocate it (e.g., via a specific free function provided by the library), failing to do so will lead to leaks.

Example (Conceptual)

#include <iostream>
#include <thread>
#include <chrono> // For std::this_thread::sleep_for
#include <atomic> // For shared object pointer

// Simple class to demonstrate construction/destruction
class MyClass {
public:
    int id;
    MyClass(int i) : id(i) {
        std::cout << "MyClass(id=" << id << ") constructed.\n";
    }
    ~MyClass() {
        std::cout << "MyClass(id=" << id << ") destructed.\n";
    }
};

// Use std::atomic for the shared pointer to ensure visibility across threads,
// though a full synchronization mechanism (like mutexes) would be needed for robustness.
std::atomic<MyClass*> sharedObject(nullptr);

// Thread 1: Allocator
void threadAllocator() {
    std::cout << "\n--- Pitfall: Multi-threading Issue (Allocator Thread) ---\n";
    MyClass* obj = new MyClass(123); // Allocate an object
    sharedObject.store(obj); // Make it available to other threads
    std::cout << "Allocator thread created object and made it available. Simulating work...\n";
    std::this_thread::sleep_for(std::chrono::milliseconds(500)); // Simulate work
    // In a real leak scenario, the 'cleaner' thread might never get to delete it
    // due to logic errors, crashes, or incorrect timing.
}

// Thread 2: Cleaner (supposed to delete)
void threadCleaner() {
    std::cout << "\n--- Pitfall: Multi-threading Issue (Cleaner Thread) ---\n";
    std::this_thread::sleep_for(std::chrono::milliseconds(100)); // Give allocator a head start

    MyClass* objToDelete = sharedObject.exchange(nullptr); // Get the object and nullify shared pointer
    if (objToDelete != nullptr) {
        std::cout << "Cleaner thread found object (id=" << objToDelete->id << ") and attempting to delete.\n";
        delete objToDelete; // This is where the cleanup should happen
    } else {
        std::cout << "Cleaner thread found no object to delete. (Potential race condition or bug elsewhere).\n";
    }
}

int main() {
    std::thread t1(threadAllocator);
    std::thread t2(threadCleaner);

    t1.join(); // Wait for allocator thread to finish
    t2.join(); // Wait for cleaner thread to finish

    // Check if the object was actually cleaned up
    if (sharedObject.load() != nullptr) {
        std::cout << "WARNING: sharedObject was not deleted by cleaner thread! This is a potential leak.\n";
        // Clean up to prevent actual leak in this demo's main exit path
        delete sharedObject.load();
        sharedObject.store(nullptr);
    } else {
        std::cout << "sharedObject was successfully cleaned up in this demo.\n";
    }

    std::cout << "\nMulti-threading example finished.\n";
    return 0;
}

The ThirdPartyLib provides createMessage which allocates memory using new[] and returns a char*. It also provides freeMessage to deallocate this memory. If the user of the library forgets to call ThirdPartyLib::freeMessage(msg2) for the memory allocated for msg2, that memory will be leaked. This highlights the importance of carefully reading library documentation regarding memory ownership and deallocation.

Pinpointing these issues requires a careful, systematic inspection, often going beyond the Python layer to the C++ core.

Tools and Techniques for Detection

To clear away those elusive leaks, you need a specialized toolkit. An efficiency expert, for instance, uses diagnostic tools to assess every aspect of an office's operations, and similar precision is needed here. Here are some key tools and techniques:

  • Memory profilers: Tools such as Valgrind (on Linux), LeakSanitizer (part of GCC/Clang), or Visual Leak Detector (on Windows) are indispensable. These monitor your application's memory usage in real-time, highlighting where memory is allocated and, more importantly, where it isn't released.
  • Custom logging: You can implement this to track the growth of specific data structures or objects over time within your code.
  • System-wide memory monitoring: Regularly monitoring your operating system's memory usage is like observing the overall office productivity steadily declining, even during idle periods: a major red flag indicating a leak.
  • Proactive testing and code reviews: These are vital, acting as regular pre-project inspections to catch potential issues before they become critical.

Best Practices for Prevention

Preventing memory leaks is about structuring your high-performance systems with precision and implementing the right practices from the start. The golden rule in modern C++ is to minimize manual memory management:

  • Embrace smart pointers like std::unique_ptr and std::shared_ptr. These act like intelligent process management tools, automatically releasing memory when it's no longer needed, preventing common oversights.
  • Use standard C++ containers (std::vector, std::map, etc.) which handle their own memory management.
  • Design your code with clear ownership of resources.
  • Understand third-party library memory management paradigms. If necessary, implement wrapper classes to ensure proper resource handling.
  • Conduct regular code reviews focused on memory safety.
  • Utilize automated tests that specifically check for memory growth.

Think of it as a rigorous operational checklist and ongoing maintenance schedule, ensuring your workspace remains clean and efficient throughout the entire endeavor.

Real-World Fixes: How Janea Systems Boosts Performance in ML Infrastructure

Janea Systems has been in the trenches of performance tuning for advanced machine learning systems. Our experience includes:

  • For PyTorch, we worked alongside the community to supercharge performance and development efficiency by leveraging the latest advancements of C++17; ensured stability on Windows by addressing multiple CI test failures; expanded PyTorch to ARM 64 architecture devices like new Surface laptops and ARM servers, enabling developers to run and test locally on Windows ARM devices.
  • For Bing Maps, we 50x-ed the TensorFlow implementation, 7x-ed an underperforming algorithm, and 2x-ed batch processing, and fully automated manual query correction in Bing’s geocoding query processing pipeline.

From deep debugging to robust system design, Janea Systems brings engineering excellence to the core of your ML infrastructure. Whether you’re building computer vision, geospatial analysis, or high-throughput data platforms, we help keep your system fast, reliable, and future-ready.

Need help identifying performance bottlenecks or scaling your ML infrastructure with confidence? Contact us to get started.

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